Sunday, March 1, 2009

My First Game Review - Dead Space


Welcome to the wonderful rebirth of the Survival, while kicking butt, horror genre. I have always been a fan of horror video games, it is one thing to see a movie and scream while Jason Vorhees from Friday the 13th chops off the head of his umpteenth victim, but oh wait I didn't scream, I simply questioned why I would want to see another remake of a horror movie. Video game horror is way different and a whole lot of fun. Fans of the Resident Evil series will get a wonderful adrenaline boost from playing this zombies go alien, running and shooting frenzy of a game. Being a huge fan of Resident Evil 4 from the Gamecube, and experiencing for the first time the over the shoulder camera, I was easily able to dispatch human zombies. Dead Space has taken the over the shoulder camera and taken to someplace new: you can now run while shooting space zombies! You play Issac Clarke, a mute engineer gone survival specialist and weapons expert. Whether he is an actual hero is not really important as your important goal is to survive and escape. The moral factor of the game is flushed down the space toilet as you are stranded on a ginormous mining vessel, the Ishimura, that has been contaminated by an alien virus that turns human beings into grotesque monsters that I am happy to say are very original and well down. But getting back to morals that are now floating in space somewhere, Your job is to make your way through this ship while specifically targeting the limbs of the creatures you run into. Don't worry when you suffer from being turned into a horrible monster no one can hear you scream, especially not while in space. As you progress through the game the monsters get bigger and badder, but not incredibly harder. This I found to be fun though. Some would find it dull to fight the same badass monsters throughout the game, but after fighting a couple harder enemies in one room it's nice to fight the less intense monsters and yet still get the chill factor of hearing them come at you but not seeing them. The atmosphere in this game is wonderfully pant wetting. As lights turn on and off and sounds eminate through the long hallway that you wish would end, a monter bursts from the walls and runs at you with it's talons of mutilated bone and flesh. That is enough to make me stay up the rest of the night and watch the Sound of Music to some how silence to space screams I would still hear in my sleep. But it always brings me back to the fact that you can't hear music in space either.

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